About The Blitter software.
The Blitter compiler
technology contains 30 years of accumulated algo visualization
techniques, born out of the mighty amateur C64 demo scene. The
compilers primary goal is to handle mass image objects/components
manipulations with only a few powerful single line XML
instructions which all can be timed/system or event driven
executed in a flash multitask environment. The compiler is
purely written in AS3 and it incorporates very fast 'hand'
optimized AS3 structured classes together with a speedy array
math manipulation technology that will blitz all your prior
flash applications.
The Blitter XML editor
is designed to use the new touchpad drag/move/drop
technology to ease data manipulation in future products.
Instead of using the 20 years old windows(Amiga) desktop
icon system for the Blitter Editor, a new dynamic node
based system has been developed to enhance the data tightness
on the desktop and simplify the GUI.
Why use the new Blitter
COMBAT compiler system?Everyone are always
designing the same type of application/layouts based on some
kind of static windows framework, that makes every option
predictable for the creator, but often confusing to learn
for the user. With
Blitter software every workflow has been automated/integrated
in some way to ease user interaction and minimize process
time. Together with the Blitter
COMBAT compiler it will bind any amount
of
media files through XML and create any presentation /
product viewer, E-learning app, interactive personal app,
interactive products app, customer walk around app,
interactive Internet apps or whatever visual needs you could
imagine for your business.No other licensed materials
are needed to run either the Blitter compiler or the
Blitter editor, as they will work in your favorite
browser on any Flash player 10.1.xx capable system.
The Blitter what to
expect.This
YouTube (It's not 60fps so it
jitters a lot) sequence
was
captured at 30 fps.